# Troubleshooting (/docs/orbit-studios-resources/orbit-craftingsystem/troubleshooting)



# Troubleshooting [#troubleshooting]

<Accordions>
  <Accordion title="The crafting UI does not open">
    Confirm `orbit-lib`, `ox_lib`, the target resource, inventory, and `oxmysql` start before `orbit-craftingsystem`. Then test one station with no job or gang restriction. If that opens, the problem is likely station access rules instead of the UI itself.
  </Accordion>

  <Accordion title="Items show missing images">
    Set `Config.Server.CustomImageURL` in `server/config.lua` when your inventory image directory differs from the default inventory image path. Use a path that the NUI can load, such as `cfx-nui-ox_inventory/web/images/`, and make sure the image filename matches the item name.
  </Accordion>

  <Accordion title="A station or bench is not visible">
    Check `HideStationDistance`, `HideBenchDistance`, target model, coords, heading, routing bucket, and access groups. Start by standing very close to the configured coords. If the target appears only after removing `groups.jobs` or `groups.gangs`, the access rule names or grades do not match your framework data.
  </Accordion>

  <Accordion title="The createblueprint command does nothing">
    Enable `Config.DeveloperMode = true` in `shared/config.lua`. The command is disabled when developer mode is off. The second parameter must be a key from `Config.Blueprints.items`, for example `weapon_pistol`, not the label shown to players.
  </Accordion>
</Accordions>
