# Troubleshooting (/docs/orbit-studios-resources/orbit-dynamichud-addons/troubleshooting)



# Troubleshooting [#troubleshooting]

<Accordions>
  <Accordion title="The keybind does not show in FiveM settings">
    Confirm `ox_lib` starts before the addon and restart the client after changing default keys. FiveM stores keybind choices per client, so changing `Config.Seatbelt.keybind` or `Config.Cruise.keybind` only changes the default for players who have not overridden it.
  </Accordion>

  <Accordion title="DynamicHUD does not show seatbelt or cruise changes">
    Confirm `orbit-dynamichud-addons` starts after `orbit-dynamichud`, then inspect `LocalPlayer.state.seatbelt` and `LocalPlayer.state.cruise`. If those values change but the HUD does not, check the DynamicHUD seatbelt and cruise compatibility events.
  </Accordion>

  <Accordion title="Cruise control will not enable">
    Cruise only enables from the driver seat, while the vehicle is moving forward, and only for supported vehicle classes. It also disables when the driver leaves the seat, the vehicle disappears, the gear is not forward, or `Config.Cruise.enable` is false.
  </Accordion>

  <Accordion title="Notifications do not appear">
    Replace `Config.Notify` with your own client notification export or event if you are not using the default DynamicHUD notification event. Keep the function signature as `function(message, type)` so cruise and seatbelt code can call it without changes.
  </Accordion>
</Accordions>
